Gone Home

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Gone Home going full indie
A humble suggestion for the game developers.

"Gone Home" is a full-on architectural simulator, made by two chicks, a fag and a white guy with dreadlocks, wherein you control Kaitlin Greenbriar who will unravel the uninteresting history of her lesbian sister who decided to bail on her military duty in order to scissor with her dyke friend. You can also learn about how her parents don't love each other anymore, her uncle is a child molester who is now a ghost and you will get to experience a lot of 90's references and text... lots and lots of text.

The "game" got stellar reviews from videogame websites and videogame critics who were, incidentally, all friends with the creator and told people that this was literally the best game of the year and that they should run out and buy it. When they did buy it they realized this "game" wasn't a game at all.


Contents

Story and "Game"play

The superior parody by "Dorkly" Just kidding, "Dorkly" is shit.

Despite being advertised as a horror game, it fucking isn't.

At the start you find a note from your sister saying that she is gone and not to go looking for her. This cryptic message is meant to fool you into thinking you're going to be fighting some fucking ghosts or something soon, but you never do.

You wander around in an empty house inside of which your family has spread clues about their whereabouts like the fucking Riddler, because that is wholesome and expected family activity, before abandoning the house outright. You will have to find clues and keys before the next door can be opened, because why would one key fit all the doors in your own fucking house, right? I mean, why would you even have the keys to all the doors in your own house, right!?
Anyway, all you do is walk, click on things, and then another block of text pops up on screen. So the game feels like a simulator of what its like to communicate with your family via post-it notes.

There is no way to fail at this "game." At all. The only challenge this game has is staying awake and the only way to "lose" it is by accidentally (or not) turning off your computer. The game is linear as fuck and can be completed in less than 90 seconds, which is 90 seconds more than you should play this shit, and overall feels like an old Click&Drag puzzle/adventure game but with all the actual puzzles, adventure and fun taken out.

The animation is a real treat because, unlike every other indie game that's a pixilated mess that looks like the first "Super Mario Brothers", this one is actually in 3D!!!! Which is a real feat for an indie game. It seems they poured into the graphics all the effort that wasn't wasted on gameplay. Although it still wasn't enough because the lighting is shit and half the game you can't really see anything.

Of course, white knights and LGBT communities defend this horrible attempt at a game as actually being a game, despite the fact that there is no difference from this and Google Maps with some lesbian fanfiction thrown into it.

Reception

Retards wanting to appeal to all SJW praise this shit as being edgy, simply for having a lesbian character. Nobody else gives a flying fuck, and just sees this as a broken mess of shitty art thrown together with a sprinkle of lesbo flavoring.


An actual review of this shit. Longer than the
actual game, and more interactive.


Gone Home Steam Tags.jpg
Even Steam gets this game is nothing but a walking simulator.


How it got positive reviews (Hint: Not by being good)

Gone Home didn't have to actually be good to get good reviews, it only needed to know the right people.

Half the people that reviewed it at first did so before anyone else even knew what the fuck it was and they all gave it a perfect 10/10. You know what else those people had in common? They took part in a podcast group called "Idle Thumbs" together with the people who make the game. Others, like the writers at "Polygon", had a personal friendship with the creator for at least two years before that and were invited to that podcast a week before posting the review. Which explains why Polygon picked this point-and-drag adventure game with all the pointing and dragging taken out as their "Game of the Year".

Later this will be used as a perfect example of gaming journalism's corruption during GamerGate. But what do you expect from Polygon? A site who's editor used his position to hire his own brother.



But What did the Actual Players Think of the "Game"?

Gonehomemetacritic.png


Game sites: 10/10. Actual Gamer: Shit/10.

It's shit.

Everyone thought it was shit and were pissed off at all game review sites who told them to buy it either because it championed their gay, left wing ideology, or because the reviewers and the developers were secretly butt-buddies.

So, while reviews from game sites were overwhelmingly good, reviews from actual customers who had just been duped into spending 20$ on 20 minutes of pro-gay propaganda with no gameplay, were overwhelmingly bad. Consisting mostly of "constructive criticism" like: "This is not a game", "This is a walking simulator", "I want my 20$ back" and "I want 5 minutes of my life back".


GH Review #1

"Game for people who haven't read a book since highschool"
GH Review #2

"Don't waste your money"
GH Review #3

"Too short and not good"
GH Review #4

"I would call it a horrible game, but it isn't a game at all"
GH Review #5

"Worse than 'Dear Ester'"
GH Review #6

"I don't understand how critics gave it a score of 90"
GH Review #7

"You need to be too retarded to be able to read a book to be able to enjoy this non-game"
GH Review #8

"It isn't good as a game because it isn't a game, and it isn't good as a novel because the story is shit"
GH Review #9

"If 'Game Journalist' was a real job everyone who reviewed this would need to be fired"
GH Review #10

"I want 10 minutes of my life back and, despite not paying any money for this, I still want my money be back"

Previous Image  |  Next Image


It actually got to the point that all the gaming sites that gave it high scores had to do followup articles to convince people this is actually a game and, in the articles, they would subtly beg their army of SJW feminists to give this thing good reviews which is the only reason it didn't get a score of -5,000/10.

Penny Arcade and Dickwolves

Scary

The retards behind Gone Home, known as The Fullbright Company, got invited to PAX (Penny Arcade Expo) where they would present their abortion. But someone at Penny Arcade had previously drawn Dickwolves, and by "previously" we mean "about 4 years ago". So Fullbright decided not to go over some drama that was over long ago.


   
 
We are a four-person team. Two of us are women and one of us is gay. Gone Home deals in part with LGBT issues. This stuff is important to us, on a lot of different levels. And Penny Arcade is not an entity that we feel welcomed by or comfortable operating alongside.
 

 
 

"This has something to do with us because rape only happens to gay people", Fullbright

Gone Home Special Edition

The faggot crew

And boy do we mean special edition, as you have to be pretty special to buy it.
Here's what you'll get:

  • The software on a disc. Yes, something nobody uses anymore. It took them 5 whole minutes to put it down onto a disc.
  • The soundtrack, which is complete rubbish and can be found for free here. It only lasts 17 minutes, which is 17 minutes longer than this turd of a walking simulator.
  • A fucking sticker.
  • A notebook filled with incomplete drawings, much like the software actually. How fitting.
  • Sam and Lonnie's zine. See gallery for details.


Only $29,99 plus shipping and VAT

What you won't get:

  • A game


   
 
The DVD case is adorned with Aleks Sennwald’s fabulous Lisa Frank-inspired binder art, in glorious high-resolution
 

 
 

Steve the faggot, Not understanding how high resolution doesn't translate to printed materials

Gallery

See also

Google knows... Other autocomplete options include: "Gone Home is pretentious" and "Gone Home is a bad game".

External links


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GamerGate Icon - New and Improved.png GamerGate
Zoequinnicon.pngZoe Quinn
 

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Fishface.png Phil Fish

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Leigh Alexander Icon.png Leigh Alexander

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Brianna Wu Icon.pngBrianna Wu

Chloe2.png Chloe Sagal/ Destructoid


Kotakuicon.png Kotaku

GawkerGGicon.png Gawker Media

Mno9logo.png Mighty No. 9

Gone Home Icon.png Gone Home


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Dobbo.png Tom Preston

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LeNoddingGuy.png Respectfully Nodding Guy


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Other People and Sites That Got Involved:

People: Adam Baldwin, Joss Whedon, Hideki Kamiya, Boogie2988, JonTron, Egoraptor, Jonathan McIntosh, Chris Chan, DarksydePhil, Richard Dawkins, TotalBiscuit, Theamazingatheist, Thunderf00t, Jimbo Wales, Ryulong, Julian Assange, Randi Harper, Weev, Stephen Colbert, Gabe and Tycho, Maddox, Faggot Who Started OWS, Angry Joe, ToddInTheShadows/LordKat, JewWario, Andrew Hussie.

Sites: Reddit, IGN ,StormFront, The Escapist, Buzzfeed, Something Awful, 4chan, Encyclopedia Dramatica Forums, Encyclopedia Dramatica.

Other: Facade, GNAA,MSNBC/CNN/BBC etc, The Guardian, Electronic Arts, Intel, Adobe, Anonymous, Gamers, Everybody else on the internet and their dog.

<List of People to Email and Annoy With Your Bullshit>




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Gone Home is part of a series on

Gaming

Visit the Gaming Portal for complete coverage.

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Gone Home is part of a series on

Social Justice

Visit the Social Justice Portal for complete coverage.

(What a coincidence. Gone Home is a stub as well!)

Featured article November 7 & 8, 2014
Preceded by
Ian Miles Cheong
Gone Home Succeeded by
Chloe Sagal/Destructoid
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